05-30-2016 01:30 PM - edited 05-30-2016 01:31 PM
05-30-2016 01:50 PM - edited 05-30-2016 02:04 PM
05-31-2016 02:10 PM
WHOA! Ok, I assume I have the right info now.
The WAN Ip address now starts with the one that I last referred to, which begins with '99.'. But now there are an additional 30 characters consisting of numbers and letters.
05-31-2016 02:15 PM
Yup, sounds reasonable. Now you should run an IPV6 test to see if your IPV6 is working as it should:
And while you're here, take note of the top post in this thread for a trial of the next version firmware, which will correct the issue of the LAN ports dying.
05-31-2016 04:26 PM - edited 05-31-2016 04:34 PM
19/20 on the test. No 'Hostname' was the only one that didn't get a score.
On my XBOX One, the IPv6 address is listed under "Primary DNS:"
But now my "NAT type:" has reverted back to "Moderate".
Does this mean that I will have to contact TechXpert again? Or is it possible to restore the necessary adjustments with one of the 3 backups that I made for the router.
1) .16 Backup
2) .20 Backup (before factory reset)
3) .20 Backup (after factory reset)
Thanks again for the prompt, continuous support.
05-31-2016 04:37 PM - edited 05-31-2016 05:34 PM
That was after a reboot of the XBox One, and it is an XBox One correct?
Edit: Ok, thinking about this, with an IPV6 primary address, it should, in theory be using the IPV6 path as a primary path if it believes that is the best path to use. And, with IPV6, there is no NAT, although, I have seen one company put out a product that does IPV6 NAT, but that's for major companies that don't want direct to the web access for their company pc's via IPV6. So, thats a major point to wrap one's head around, there is no NAT for IPV6.
Now, the fact that you see Moderate NAT should indicate for the IPTV4 path, that yes indeed, its moderate. With IPV6 running, you might not care.
So, I would say to give it and see how the game and XBox performs via IPV6. This is a learning curve for every XBox user in the Rogers community now that IPV6 is running. And just to note, I'm not a gamer, on any platform.
06-04-2016 06:29 AM
You have to reverse the slashes - it's deliberately backwards to prevent people from accessing the drive. Why? I have NO idea.
06-04-2016 12:24 PM
For what it's worth, I have discovered that the CNG3ACSMR on the . 20 firmware is somewhat "flexible" in the server name used by the external drive sharing. Even across reboots, the server name changes. It seems that only the IP is a reliable form of accessing the shares.
09-03-2016 10:53 PM
Hey Pottertons, now that you've solved the issue with adding an external drive to the CGN3 (ACSMR variant to be precise), how fast does the modem/router serve data over the gigabit network? Does it allow you to stream/transfer files anywhere close to the 60MB/s limit of the USB 2.0 spec?
09-05-2016 04:15 PM
While I am not quite sure how I would monitor the transfer speed specifically to the external that's connected to my ACSMR, I can say that I do not notice any difference files being transferred onto my internal drive and external.
That said, I haven't actually sat and watched as the transfer is being done, so there very well could be some difference in speed.
How would I go about testing that out? Transfer the same file to both drives and see which one finishes first?