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CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

This is always CONSISTENT on my CGN3 while testing internet setting on my PS3; When testing the internet settings the UPnP always appears to be unavaliable....... Due to that, I can't join online sessions (e.g GTA V Online) and is why I cannot join servers properly in BF4. 

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Accepted Solutions

Re: CGN3 and PS3/PS4

Did you set up a static address again as well as port forwarding after the update?



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Re: CGN3 and PS3/PS4

Datalink
Resident Expert
Resident Expert

In the CGN3 user controls, the UPNP function is located in the BASIC...GATEWAY FUNCTION page.  Is it disabled by any chance, or do you have it enabled but it refuses to co-operate?



Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

UPNP is enabled.

Re: CGN3 and PS3/PS4

hmmm, also enabled in the PS3?  Try the UPNP test from grc.com and see what turns up.

 

https://www.grc.com

 

Navigate to Services....ShieldsUp!...Select Proceed.....Select GRC's Instant UPNP Exposure Test on the next page.

 

Is there any data forwarding required for GTA?



Re: CGN3 and PS3/PS4

Hello @RyzenFX

 

When you see it’s unavailable it means it’s enabled at both CGN3 and PS3. If it not enable then you would get error – it’s disabled.

 

Technically, it seems PS3 is not able to open the ports required for GTA and BF4. You may want to obtain the ports required and do the port forwarding manually.

 

Let the community know if you need help in port forwarding, all the bestSmiley Happy

 

Thanks,

RogersMoin

Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

Thank you @RogersMoin and @Datalink for your help so far! 🙂 When doing the UPNP test it says that it did not respond to their UPNP probes which means that it is good news. I was surfing the web for situation similar and apparently, in a separate forum, Gdkitty said that the problem was because the CGN3 has more strict firewall.\

 

sidenote: when Gdkitty was saying the stuff about a more strict firewall on the CGN3, he was comapring the CGN3 to the Cisco DPC 3825.

Re: CGN3 and PS3/PS4

Thats an interesting result.  Not what I expected to see of course.  I had thought that with UPNP enabled in the CGN3, the test would fail as it would have shown active or enabled.  The result might make sense though depending on the Firewall Security Level.  There are three settings, Maximum, Typical and Minimum.  You can also define a custom rule set.  If your firewall is set for Maximum or Typical, maybe the result makes sense.  If its set for Minimum, then RogersMoin indication to set Port Forwarding for GTA might resolve the issue.  Port Triggering might work as well, so it might be worthy of an experiment.



Re: CGN3 and PS3/PS4

That would be my first thing to try i think.. would be to try the forwarding.

 

i THINK its the stricter NAT on the unit, which the xbox/ps3&4 have issues with.

Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

Thank you guys 🙂 I will try to port forward based on this page and notify you guys with the results: http://portforward.com/english/routers/port_forwarding/HitronTechnologies/CGN3/PS3_Grand_Theft_Auto_...

 

edit: After port forwarding I did the internet settings test on my PS3 and it says that the UPNP is unavailiable and the NAT type is TYPE 2. I haven't tried joining a server yet, so let's hope it works 🙂

Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

After trying to joing online session in GTA V and BF4, the problem still persists...... I don't know how to fix this issure anymore. 😞

Re: CGN3 and PS3/PS4

Gdkitty
Resident Expert
Resident Expert

For many, the best way to a life it is to bridge the unit with a 3rd party router, which doesn't have the same issues.
You also gain the other advantages often as better wireless, etc.
Only downside is buying one of you don't have one already.

Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

Thanks for the help Gdkitty! I'll certainly try doing that! 🙂

Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

UPDATE: After going in bridge mode things went worse for me. I think I'll just switch back to residential gateway mode.....

Re: CGN3 and PS3/PS4

What router are you using when the modem is in Bridge mode?



Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

A TP-LINK TL-WDR3600 N600 Router (in bridge mode)

Re: CGN3 and PS3/PS4

The router is running in Bridge mode, or the modem is running in Bridge mode?  You should see pretty reasonable performance with that router.  Can you describe how you had it connected to the modem?  CGN3 or CGN3ACR in bridge mode, connected from one of the LAN ports to the WAN port of the TP-Link Router, with the router running in full router mode?



Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

Sorry with my wording! The router is NOT running on bridge mode, but the CGN3 was running on bridge mode. One of the cables above the coax cable on the CGN3 ran to the blue slot in the router.

Re: CGN3 and PS3/PS4

No problem.  Just want to make sure I understand what you are indicating to me.  So, you had UPNP turned on, did you also have any ports forwarded if GTA needs that?  Was the PS3 connected via wired or wireless connection to the TP-Link router?



Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

Yes, UPNP is turned on and I forwarded the required ports. The PS3 was wirelessly connected to the TP-Link router.

Re: CGN3 and PS3/PS4

Does the PS3 connect via 2.4 or 5 Ghz network?  Did the UPNP and port forwarding work at all?  I'm wondering if you were running into wifi connection issues?  If so, that can be figured out.



Re: CGN3 and PS3/PS4

RyzenFX
I'm a Reliable Contributor

The PS3  was conneected to the 2.4 Ghz network and the UPNP worked. However, the port forwawrding didn't work at all. I even checked if the ports were open on (canyouseeme.org)

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